
How I built ContaineRL, a lightweight toolkit to package RL environments and agents as reproducible, containerized services, exposing them via gRPC with a clean Python API and CLI. It enables modular, language-agnostic RL pipelines, supports scalable deployment, and enforces strong engineering practices (type checking, testing, CI) without sacrificing developer ergonomics.
Nov 1, 2025

How I extended the RSL-RL library to support multi-discrete action spaces, enabling new classes of optimization problems beyond continuous control. This post shares the motivation, implementation details, and benchmark results compared to Stable Baselines 3.
Aug 1, 2025

Using Reinforcement Learning to coordinate multiple kinetic effectors and defend a sensitive area from large-scale kamikaze drone swarms, trained entirely in a custom-built, high-fidelity simulation.
Jul 1, 2025

A platform for training, submitting, and evaluating DeepRL agents in arcade-style environments with real-time tournaments, leaderboards, and community-driven competition.
Jun 1, 2025